Beginner

A faster way to search for a test pattern, by guessing only the chip’s inputs and checking each guess.

Novice

Path-Oriented Decision Making (Goel, 1981), a test-search method that only ever guesses values for the circuit’s inputs, simulates what follows, and undoes the latest guess when the fault can no longer be made visible.

Expert

The decision tree is over primary inputs, not all lines. Each objective is traced back to one input using controllability estimates, and a check that the fault effect can still reach an output prunes dead branches early. The basis of most later ATPG engines.

Explained in Design for test (Design Flow).

See also: D-algorithm, FAN.

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